“The way I make things is such that I create the idea and then develop engineering drawings created on a CAD/CAM system for rapid prototyping. This obviously saves time and money and minimizes the amount of physical copies that are made with errors. Mistakes are excruciatingly expensive, often being 4 or 5 figure dollar mistakes.
“Some people will ask me ‘why don’t you make more cars per year,’ and they don’t seem to understand how ‘mission impossible’ it is to even build a car in the first place, without a factory. In this kind of project you’re not accessing pre-created parts. One-offs are prototypes. That is what a prototype is.
“To try to keep costs down I do as much as I can myself, by hand. A body designer, a chassis engineer, all require different materials for every part of the car. But doing as much as possible myself also maintains a level of purity. Mass-produced cars are bastardized and lack harmony. But a beautiful design must have symphonic purity. All parts and areas must merge with one another. My cars must exude the sensibility of a super-tuned Stradivarius violin. Look at the old Ferraris, the old Bugattis –they were masterpieces of art and engineering. There were no modern factories in those days; there were just workshops, a lost practice today. As the saying goes ‘too many cooks spoil the broth.”